Constant
Writing a book about Nostr
Bella verborum inevitabilia;
Dominatio per rhetoricam.
Ceterum censeo NIP-3b omnibus esse utendum
Published Apps
- Table Mesh Table Mesh lets a group of friends play a board game together at a real table, each on their own phone. The phones find each other over Bluetooth (and Wi-Fi when there is one) and form a small mesh: no internet, no server, no account, and no phone is the host. Every phone runs the game's rules itself and only the moves travel, so a game keeps going when a phone sleeps, drops out or restarts — it catches up from the others when it comes back. A tablet in the middle can show the whole board. Included: Mensch ärgere Dich nicht — the German family classic for 2–4 players, with the full rules, table dice or your own real dice, a referee override, bots to play against on your own, an in-game rulebook and tour, and a full-screen table view for the tablet. More games from Nostr. Games are small sandboxed modules, and every game is a signed Nostr event (kind 7529). Discover finds them and downloads their files from Blossom servers, checking every byte against the signed release before it is installed. Updates come only from the publisher who made the game. A game module has no network access and no storage: it can only receive moves and propose moves. Share games without the internet. Hand a game to a friend's phone right from the app: they tap Receive a game, you pick the game and their phone, they accept, and it comes over Bluetooth — their phone checks it against the publisher's signature before installing it. Game files can also be sent by hand, over e-mail or a chat. No Google, no tracking. No account, no ads, no analytics, no Google Play Services. When something goes wrong, you see it. Every phone keeps the whole game history, hash-chained. If two phones ever disagree, the table turns red and a person decides which history to keep — nothing is merged behind your back. This is an early release. The Bluetooth mesh has been tested extensively in simulation and on emulators; reports from real tables with several phones are very welcome.
- Merged Mechs Merged Mechs is a trustless mech-battle game with no central server — your Nostr keypair IS your pilot, and your mech's type is derived from your public key. Two pilots can merge into a "machine" via a 2-of-2 MuSig2 key aggregate. Battles are MuSig2-co-signed Nostr events, chained per pilot and OpenTimestamps-anchored to the Bitcoin blockchain, so every record is tamper-evident and independently verifiable. Progression is earned through, and verifiable by, a cryptographic chain of evidence.
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